ReactiveML,十年后

Louis Mandel, Cédric Pasteur, Marc Pouzet
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引用次数: 11

摘要

十年前,我们引入了ReactiveML,它是严格的ML语言的扩展,具有同步并行性,可用于编写响应式应用程序。我们的目的是证明,最初发明并用于关键实时控制软件的同步语言原则将与ML很好地集成,并在更广泛的背景下证明是有用的:具有复杂数据结构和顺序算法的反应性应用程序,组织为一组动态发展的紧密同步并行任务。虽然在PPDP'05上展示的所有ReactiveML程序仍然可以编译,但该语言已经不断发展,融合了新颖的编程结构、编译技术和专用的静态分析。ReactiveML已被用于我们从未预料到的应用程序:大规模ad-hoc和传感器网络的模拟、交互式调试器和交互式混合音乐。这些应用程序之所以成为可能,是因为我们将ReactiveML有效地编译成顺序代码,这是我们第一次在这里介绍。我们还提出了一个通过共享内存使用工作窃取技术的并行实现。最后,我们对过去十年的ReactiveML进行了回顾。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
ReactiveML, ten years later
Ten years ago we introduced ReactiveML, an extension of a strict ML language with synchronous parallelism à la Esterel to program reactive applications. Our purpose was to demonstrate that synchronous language principles, originally invented and used for critical real-time control software, would integrate well with ML and prove useful in a wider context: reactive applications with complex data structures and sequential algorithms, organized as a dynamically evolving set of tightly synchronized parallel tasks. While all ReactiveML programs presented at PPDP'05 still compile, the language has evolved continuously to incorporate novel programming constructs, compilation techniques and dedicated static analyses. ReactiveML has been used for applications that we never anticipated: the simulation of large-scale ad-hoc and sensor networks, an interactive debugger, and interactive mixed music. These applications were only possible due to the efficient compilation of ReactiveML into sequential code, which we present here for the first time. We also present a parallel implementation that uses work-stealing techniques through shared memory. Finally, we give a retrospective view on ReactiveML over the past ten years.
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