QPA*:一种二维智能体搜索与路径规划算法的设计

Brian García Sarmina, Georgii Khachaturov
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引用次数: 0

摘要

搜索算法和路径规划算法有各种各样的应用,其中移动机器人领域是最受欢迎的一种。QPA*算法试图“同时”执行这两种策略。该算法使用了三种策略来生成不同的探索和路径规划主流的解决方案,使用了改进的a *(星型)算法的“建议版本”,将势场算法(处理避碰)的思想应用于人工二元场,以及一种名为“象限网格搜索”的探索启发式。QPA*算法被设计用于搜救机器人,其中“定位”和“映射”问题被认为独立于探索和路径规划算法。QPA *的“探索”部分旨在克服路径规划算法缺乏真正的“探索因子”的主要问题,并保持使用a *算法的路径规划方法制定路线的效率。最后,我们结合象限网格搜索测试了三种不同的近似方法(对于路径规划部分),以确定该设计的优缺点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
QPA*: Design of a searching and path planning algorithm for intelligent agents in two dimensions
Searching algorithms and path planning algorithms are in a variety of applications, where the mobile robotics field is one of the most popular. QPA* algorithm attempts to perform this two strategies at the “same time”. The algorithm makes use of three strategies to generate a different solution to the exploration and path planning mainstream, using a “proposed version” of a modified A* (star) algorithm, the idea of the Potential Fields Algorithm (to deal with the collision avoidance) applied as a artificial binary field, and an exploration heuristic named “quadrant grid search”. The QPA* algorithm is designed to be applied in a search and rescue robot, where the problem of “localization” and “mapping” is consider to be independent of the exploring and path planning algorithm. The “exploration” part of QPA * is intended to overcome the main problem of path planning algorithms, that is the lack of a true “exploration factor” and preserve the efficiency of making a route using the path planning approach of A* algorithm. Finally, we test three different approximations (for the path planning part) in combination with the quadrant grid search, in order to identify the pros and cons of this design.
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