使用运动从正射影修剪3-D点匹配

Homer H. Chen, T. S. Huang
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引用次数: 2

摘要

提出了一种利用运动约束对三维点匹配进行裁剪的新方法。该方法抛弃了点的噪声z坐标,只使用x和y坐标来计算运动。这种方法是专门设计来解决由于在刚度测试中使用大误差容限来考虑深度误差而导致的匹配模糊。导出了运动问题的最小二乘解。结果表明,与传统的全三维坐标检测方法相比,该方法能够更有效地检测出错误匹配。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Using motion from orthographic projections to prune 3-D point matches
The authors presented a new method using motion constraint to prune 3-D point matches. The method discards noisy z coordinates of points and uses only x and y coordinates to compute motion. This method is specifically designed to resolve the matching ambiguity due to the use of large error tolerances in rigidity tests to account for depth errors. A least-squares solution of the motion problem is derived. Results show that this method is able to detect false matches more effectively than the traditional method which uses full 3-D coordinates.<>
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