低成本的VR应用程序可以随时随地与任何人一起体验真实的世界

J. O. Wallgrün, Arif Masrur, Jiayan Zhao, Alan Taylor, Eric Knapp, J. S. Chang, A. Klippel
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引用次数: 11

摘要

在我们的理解中,低成本VR应用是指运行在廉价硬件上的应用,例如基于智能手机和VR查看器组合的移动解决方案,并且可以以相对较低的成本、努力和VR专业知识来创建。我们提出了在现实世界中创建这种低成本应用程序的方法,其目标是将内容创作交给领域专家而不是VR专家。由于这些作者的目标受众通常由一群人组成,我们的目标是通过结合一个联合VR组件来超越典型的单一用户体验,使用户不仅可以随时随地使用应用程序,还可以与任何他们想要分享的人一起使用,从而产生新的设计决策和需要解决的挑战。虽然我们的重点是联合教育经验,例如本文中使用的用于学习加州Ishi荒野中火灾生态学的应用程序示例,但该方法也可以应用于商业、娱乐或面向社交媒体的环境中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Low-Cost VR Applications to Experience Real Word Places Anytime, Anywhere, and with Anyone
Low-cost VR applications in our understanding are applications that run on inexpensive hardware, such as mobile solutions based on a combination of smartphone and VR viewer, and that can be created with relatively low costs, efforts, and VR expertise involved. We present our approach for creating such low-cost applications of real world places, developed with the goal of putting the content creation into the hands of the domain experts rather than of VR experts. Since the target audience of such authors often consists of groups of people, our aim, furthermore, is to go beyond typical single user experiences by incorporating a joint VR component that allows users to not only use the applications anywhere and anytime but also together with anyone they want to share it with, resulting in new design decisions and challenges that need to be addressed. While our focus is on joint educational experiences, such as the example of an application to learn about fire ecology in the Ishi Wilderness in California used throughout this article, the approach can just as well be applied in business, entertainment, or social media oriented contexts.
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