{"title":"实时虚拟人细节设计的动画层次","authors":"R. Cozot, F. Multon, Bernard Valton, B. Arnaldi","doi":"10.1007/978-3-7091-6423-5_4","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":244511,"journal":{"name":"Computer Animation and Simulation","volume":"62 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"Animation Levels of Detail Design for Real-Time Virtual Human\",\"authors\":\"R. Cozot, F. Multon, Bernard Valton, B. Arnaldi\",\"doi\":\"10.1007/978-3-7091-6423-5_4\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\",\"PeriodicalId\":244511,\"journal\":{\"name\":\"Computer Animation and Simulation\",\"volume\":\"62 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Animation and Simulation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1007/978-3-7091-6423-5_4\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Animation and Simulation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/978-3-7091-6423-5_4","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}