基于Unity3D粒子系统的游戏特效仿真

Bingqing Zhang, Wenfeng Hu
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引用次数: 12

摘要

随着电脑游戏的发展,出现了各种各样的游戏。人们对数字娱乐的需求越来越大。游戏玩家普遍追求更好的游戏交互体验和视觉体验。游戏美术设计师更注重逼真的效果。近年来,粒子效果在游戏开发中得到了广泛应用。本文通过分析Unity3D粒子系统的基本原理和应用方法,设计并实现了常见的游戏场景效果和角色技能效果,主要模拟和实现了降雨的效果,设计了角色技能的特殊“闪电”效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Game special effect simulation based on particle system of Unity3D
Along With the progress of computer games, a considerable variety of game has appeared. There is an increasing demand of digital entertainment. It is common for game players to pursuit a better game interaction experience and visual experience. Game art designers pay more attention to achieve realistic effects. In these years, particle effects are widely used in game development. In this article, through the analysis of the basic principle and application method of Unity3D particle system, we design and implement common game scene effects and characters skills effects, mainly simulation and realize the effect of rain fall and design the Special "lightning" effects of characters skills.
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