{"title":"内容工具和电影使用Direct3D 10","authors":"N. Porcino","doi":"10.1145/1281500.1281581","DOIUrl":null,"url":null,"abstract":"Content Tools and Film Use of Direct3D 10 (Nick Porcino): The Direct3D 10 pipeline offers unique opportunities for producing high-end graphical content, but requires a new generation of tool capabilities. With the new leap in consumer-level Direct3D hardware capabilities, interest in film pre-visualization and GPU-based acceleration continues to grow. [30 minutes]","PeriodicalId":184610,"journal":{"name":"ACM SIGGRAPH 2007 courses","volume":"41 11","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-08-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Content tools & film use of Direct3D 10\",\"authors\":\"N. Porcino\",\"doi\":\"10.1145/1281500.1281581\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Content Tools and Film Use of Direct3D 10 (Nick Porcino): The Direct3D 10 pipeline offers unique opportunities for producing high-end graphical content, but requires a new generation of tool capabilities. With the new leap in consumer-level Direct3D hardware capabilities, interest in film pre-visualization and GPU-based acceleration continues to grow. [30 minutes]\",\"PeriodicalId\":184610,\"journal\":{\"name\":\"ACM SIGGRAPH 2007 courses\",\"volume\":\"41 11\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-08-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2007 courses\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1281500.1281581\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2007 courses","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1281500.1281581","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Content Tools and Film Use of Direct3D 10 (Nick Porcino): The Direct3D 10 pipeline offers unique opportunities for producing high-end graphical content, but requires a new generation of tool capabilities. With the new leap in consumer-level Direct3D hardware capabilities, interest in film pre-visualization and GPU-based acceleration continues to grow. [30 minutes]