HapticTouch工具包:探索触觉互动

David Ledo, Miguel A. Nacenta, Nicolai Marquardt, Sebastian Boring, S. Greenberg
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引用次数: 39

摘要

在现实世界中,基于触摸的交互依赖于触觉反馈(例如,抓取物体,感觉纹理)。不幸的是,这种反馈在当前的桌面系统中是不存在的。先前开发的触觉桌面Puck (HTP)旨在支持实验和开发廉价的桌面触觉界面,以自己动手的方式。问题在于编写http(以及一般的触觉)是很困难的。为了解决这个问题,我们贡献了Haptictouch工具包,它使开发人员能够快速创建触觉桌面应用程序的原型。我们的工具包分为三层,使程序员能够:(1)直接控制设备,(2)创建定制的可组合触觉行为(例如,柔软,振荡),以及(3)使用视觉效果(例如,形状,图像,按钮)快速利用这些行为。在我们的初步探索中,我们发现程序员可以使用我们的工具包在很短的时间内创建触觉桌面应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The HapticTouch toolkit: enabling exploration of haptic interactions
In the real world, touch based interaction relies on haptic feedback (e.g., grasping objects, feeling textures). Unfortunately, such feedback is absent in current tabletop systems. The previously developed Haptic Tabletop Puck (HTP) aims at supporting experimentation with and development of inexpensive tabletop haptic interfaces in a do-it-yourself fashion. The problem is that programming the HTP (and haptics in general) is difficult. To address this problem, we contribute the Haptictouch toolkit, which enables developers to rapidly prototype haptic tabletop applications. Our toolkit is structured in three layers that enable programmers to: (1) directly control the device, (2) create customized combinable haptic behaviors (e.g., softness, oscillation), and (3) use visuals (e.g., shapes, images, buttons) to quickly make use of these behaviors. In our preliminary exploration we found that programmers could use our toolkit to create haptic tabletop applications in a short amount of time.
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