在真实和虚拟环境中进行三维交互时,视觉引导物理到达运动的比较评估

Elham Ebrahimi, Sabarish V. Babu, C. Pagano, S. Jörg
{"title":"在真实和虚拟环境中进行三维交互时,视觉引导物理到达运动的比较评估","authors":"Elham Ebrahimi, Sabarish V. Babu, C. Pagano, S. Jörg","doi":"10.1109/3DUI.2016.7460058","DOIUrl":null,"url":null,"abstract":"In an initial study, we characterize the properties of human reach motion with and without visual guidance in real and virtual worlds in interaction space. We aim to understand how the perceptual characteristics between real and virtual worlds affect physical reaches during 3D interaction. Typically, participants spatially reach to the perceived location of objects in 3D to perform selection and manipulation activities. These physical reach motions include those of virtual assembly tasks or rehabilitation exercises in which the participants only have approximate perceptual information in the virtual world compared to the real world situation due to technological limitations such as minimal visual field of view and resolution as well as latency and jitter associated with physical movements. In this poster, we try to understand how the motor responses of participants differ between visually guided versus non-visually guided situations. We compared and contrasted the motor component of 3D interaction between the virtual and physical world by investigating factors such as accuracy and velocity of each reaching task.","PeriodicalId":175060,"journal":{"name":"2016 IEEE Symposium on 3D User Interfaces (3DUI)","volume":"96 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-03-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Towards a comparative evaluation of visually guided physical reach motions during 3D interactions in real and virtual environments\",\"authors\":\"Elham Ebrahimi, Sabarish V. Babu, C. Pagano, S. Jörg\",\"doi\":\"10.1109/3DUI.2016.7460058\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In an initial study, we characterize the properties of human reach motion with and without visual guidance in real and virtual worlds in interaction space. We aim to understand how the perceptual characteristics between real and virtual worlds affect physical reaches during 3D interaction. Typically, participants spatially reach to the perceived location of objects in 3D to perform selection and manipulation activities. These physical reach motions include those of virtual assembly tasks or rehabilitation exercises in which the participants only have approximate perceptual information in the virtual world compared to the real world situation due to technological limitations such as minimal visual field of view and resolution as well as latency and jitter associated with physical movements. In this poster, we try to understand how the motor responses of participants differ between visually guided versus non-visually guided situations. We compared and contrasted the motor component of 3D interaction between the virtual and physical world by investigating factors such as accuracy and velocity of each reaching task.\",\"PeriodicalId\":175060,\"journal\":{\"name\":\"2016 IEEE Symposium on 3D User Interfaces (3DUI)\",\"volume\":\"96 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-03-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 IEEE Symposium on 3D User Interfaces (3DUI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/3DUI.2016.7460058\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 IEEE Symposium on 3D User Interfaces (3DUI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/3DUI.2016.7460058","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

摘要

在初步研究中,我们描述了在交互空间中真实世界和虚拟世界中有视觉指导和没有视觉指导的人类触手运动的特性。我们的目标是了解真实世界和虚拟世界之间的感知特征如何影响三维交互过程中的物理到达。通常,参与者在空间上到达三维物体的感知位置来执行选择和操作活动。这些物理到达运动包括虚拟装配任务或康复练习,由于技术限制,例如最小的视野和分辨率,以及与物理运动相关的延迟和抖动,参与者在虚拟世界中只有与现实世界情况相比的近似感知信息。在这张海报中,我们试图了解参与者在视觉引导和非视觉引导情况下的运动反应有何不同。我们通过研究每个到达任务的准确性和速度等因素,比较和对比了虚拟世界和物理世界之间3D交互的运动成分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards a comparative evaluation of visually guided physical reach motions during 3D interactions in real and virtual environments
In an initial study, we characterize the properties of human reach motion with and without visual guidance in real and virtual worlds in interaction space. We aim to understand how the perceptual characteristics between real and virtual worlds affect physical reaches during 3D interaction. Typically, participants spatially reach to the perceived location of objects in 3D to perform selection and manipulation activities. These physical reach motions include those of virtual assembly tasks or rehabilitation exercises in which the participants only have approximate perceptual information in the virtual world compared to the real world situation due to technological limitations such as minimal visual field of view and resolution as well as latency and jitter associated with physical movements. In this poster, we try to understand how the motor responses of participants differ between visually guided versus non-visually guided situations. We compared and contrasted the motor component of 3D interaction between the virtual and physical world by investigating factors such as accuracy and velocity of each reaching task.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信