Judith Amores Fernandez, A. Fusté, R. Richer, P. Maes
{"title":"深度现实:水下VR体验,通过无意识的HR, EDA和大脑活动生物反馈来促进放松","authors":"Judith Amores Fernandez, A. Fusté, R. Richer, P. Maes","doi":"10.1145/3306449.3328818","DOIUrl":null,"url":null,"abstract":"DeepReality uses biometric information for reflection and relaxation. We monitor realtime brain activity, heart rate, and electrodermal activity to decrease heart rate and respiration by subtle, almost imperceptible light flickering, sound pulsations, and slow movements of underwater 3D creatures that reflect the internal state of the viewer.","PeriodicalId":111969,"journal":{"name":"ACM SIGGRAPH 2019 Virtual, Augmented, and Mixed Reality","volume":"411 9","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-07-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":"{\"title\":\"Deep reality: an underwater VR experience to promote relaxation by unconscious HR, EDA, and brain activity biofeedback\",\"authors\":\"Judith Amores Fernandez, A. Fusté, R. Richer, P. Maes\",\"doi\":\"10.1145/3306449.3328818\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"DeepReality uses biometric information for reflection and relaxation. We monitor realtime brain activity, heart rate, and electrodermal activity to decrease heart rate and respiration by subtle, almost imperceptible light flickering, sound pulsations, and slow movements of underwater 3D creatures that reflect the internal state of the viewer.\",\"PeriodicalId\":111969,\"journal\":{\"name\":\"ACM SIGGRAPH 2019 Virtual, Augmented, and Mixed Reality\",\"volume\":\"411 9\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-07-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"10\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2019 Virtual, Augmented, and Mixed Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3306449.3328818\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2019 Virtual, Augmented, and Mixed Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3306449.3328818","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Deep reality: an underwater VR experience to promote relaxation by unconscious HR, EDA, and brain activity biofeedback
DeepReality uses biometric information for reflection and relaxation. We monitor realtime brain activity, heart rate, and electrodermal activity to decrease heart rate and respiration by subtle, almost imperceptible light flickering, sound pulsations, and slow movements of underwater 3D creatures that reflect the internal state of the viewer.