普及计算机教育:受人机交互影响的策略和方法

D. McCrickard, C. Chewar
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引用次数: 5

摘要

普适计算的课程应该围绕系统开发过程中的关键功能来构建,以涵盖科学和工程学科中常见的潜在关注点——设计原理的开发、原型设计、评估和组件重用。然而,更广泛地考虑使用背景和欣赏来自其他学科的研究和方法贡献,必须在课程规划中强烈考虑。为了实现这两个目标,我们提出了学习目标、基于案例学习的一般策略和方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Proselytizing pervasive computing education: a strategy and approach influenced by human-computer interaction
A course on pervasive computing should be structured around key functions throughout a systems development process to cover common underlying concerns throughout science and engineering disciplines - development of design rationale, prototyping, evaluation, and component reuse. However, broader considerations of usage context and appreciation for research and methodological contributions from other disciplines must be strongly factored into course planning. To achieve both goals, we suggest learning objectives, a general strategy and approach using case-based learning.
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