具有不同设计经验水平的学生如何在头脑风暴过程中使用PLEX卡片

Hans Brombacher, Rosa van Koningsbruggen, P. Markopoulos
{"title":"具有不同设计经验水平的学生如何在头脑风暴过程中使用PLEX卡片","authors":"Hans Brombacher, Rosa van Koningsbruggen, P. Markopoulos","doi":"10.1145/3452853.3452854","DOIUrl":null,"url":null,"abstract":"Design cards are gaining popularity as a way to represent and disseminate design knowledge. Simultaneously, related research has not yet examined how intended users experience their use. This paper evaluates how designers with different levels of experience use and experience the PLEX Cards. Following a mixed-methods research approach, we compare how junior and senior design students use and experience these cards. Participants in our study experienced the PLEX Cards through a brainstorm session. Our study (N=25) shows that these cards offer structure, different perspectives, and help start the design process; junior students used the cards as intended and, experienced the design cards more positively than their experienced colleagues, who adapted the intended method of the card set to fit their way of working. Our findings support the expectation that design cards are more suited for introducing designers to unfamiliar design topics and can be a useful material for design education.","PeriodicalId":334884,"journal":{"name":"Proceedings of the 32nd European Conference on Cognitive Ergonomics","volume":"27 ","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-04-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"How Students with different levels of Design Experience use PLEX Cards within the Brainstorming Process\",\"authors\":\"Hans Brombacher, Rosa van Koningsbruggen, P. Markopoulos\",\"doi\":\"10.1145/3452853.3452854\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Design cards are gaining popularity as a way to represent and disseminate design knowledge. Simultaneously, related research has not yet examined how intended users experience their use. This paper evaluates how designers with different levels of experience use and experience the PLEX Cards. Following a mixed-methods research approach, we compare how junior and senior design students use and experience these cards. Participants in our study experienced the PLEX Cards through a brainstorm session. Our study (N=25) shows that these cards offer structure, different perspectives, and help start the design process; junior students used the cards as intended and, experienced the design cards more positively than their experienced colleagues, who adapted the intended method of the card set to fit their way of working. Our findings support the expectation that design cards are more suited for introducing designers to unfamiliar design topics and can be a useful material for design education.\",\"PeriodicalId\":334884,\"journal\":{\"name\":\"Proceedings of the 32nd European Conference on Cognitive Ergonomics\",\"volume\":\"27 \",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-04-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 32nd European Conference on Cognitive Ergonomics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3452853.3452854\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 32nd European Conference on Cognitive Ergonomics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3452853.3452854","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

设计卡片作为一种展示和传播设计知识的方式越来越受欢迎。与此同时,相关研究尚未调查预期用户的使用体验。本文评估了不同经验水平的设计师如何使用和体验PLEX卡。遵循混合方法的研究方法,我们比较了大三和大四的设计学生如何使用和体验这些卡片。在我们的研究中,参与者通过头脑风暴会议体验了PLEX卡。我们的研究(N=25)表明,这些卡片提供了结构,不同的视角,并有助于开始设计过程;初级学生按预期使用卡片,并且比经验丰富的同事更积极地体验设计卡片,他们调整了卡片集的预期方法以适应他们的工作方式。我们的研究结果支持了设计卡片更适合于向设计师介绍不熟悉的设计主题的期望,并且可以成为设计教育的有用材料。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
How Students with different levels of Design Experience use PLEX Cards within the Brainstorming Process
Design cards are gaining popularity as a way to represent and disseminate design knowledge. Simultaneously, related research has not yet examined how intended users experience their use. This paper evaluates how designers with different levels of experience use and experience the PLEX Cards. Following a mixed-methods research approach, we compare how junior and senior design students use and experience these cards. Participants in our study experienced the PLEX Cards through a brainstorm session. Our study (N=25) shows that these cards offer structure, different perspectives, and help start the design process; junior students used the cards as intended and, experienced the design cards more positively than their experienced colleagues, who adapted the intended method of the card set to fit their way of working. Our findings support the expectation that design cards are more suited for introducing designers to unfamiliar design topics and can be a useful material for design education.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信