Birk Knut Astrup, Viktor Danielsen, Kristian Ludvig Grønvold, A. Hals, Andreas Klophmann, F. Sandnes
{"title":"赛车游戏中的汽车转向:类似操纵杆和键盘的性能","authors":"Birk Knut Astrup, Viktor Danielsen, Kristian Ludvig Grønvold, A. Hals, Andreas Klophmann, F. Sandnes","doi":"10.1145/3316782.3321547","DOIUrl":null,"url":null,"abstract":"Many gamers use keyboards for playing computer games. Yet it is a commonly held belief that the control of the game is better with a more dedicated input device such as a joystick. This study set out to explore the effect of using keyboard and joystick for a car driving game. A car racing game experiment with n = 20 participants was set up. The results show that there is no difference between the two input devices. In fact, the spread in the measurements were larger for the joystick.","PeriodicalId":264425,"journal":{"name":"Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments","volume":"27 3","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-06-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Car steering in racing games: similar performance with joysticks and keyboards\",\"authors\":\"Birk Knut Astrup, Viktor Danielsen, Kristian Ludvig Grønvold, A. Hals, Andreas Klophmann, F. Sandnes\",\"doi\":\"10.1145/3316782.3321547\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Many gamers use keyboards for playing computer games. Yet it is a commonly held belief that the control of the game is better with a more dedicated input device such as a joystick. This study set out to explore the effect of using keyboard and joystick for a car driving game. A car racing game experiment with n = 20 participants was set up. The results show that there is no difference between the two input devices. In fact, the spread in the measurements were larger for the joystick.\",\"PeriodicalId\":264425,\"journal\":{\"name\":\"Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments\",\"volume\":\"27 3\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-06-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3316782.3321547\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3316782.3321547","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Car steering in racing games: similar performance with joysticks and keyboards
Many gamers use keyboards for playing computer games. Yet it is a commonly held belief that the control of the game is better with a more dedicated input device such as a joystick. This study set out to explore the effect of using keyboard and joystick for a car driving game. A car racing game experiment with n = 20 participants was set up. The results show that there is no difference between the two input devices. In fact, the spread in the measurements were larger for the joystick.