用户模型和系统模型:以用户为中心的软件开发中的阴阳

Han Xu, Oliver Creighton, N. Boulila, Ruth Demmel
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引用次数: 4

摘要

软件系统可以从外部和内部两个角度来看待。它们在人机交互领域分别称为用户模型和系统模型。在本文中,我们采用阴阳原理作为分析工具来回顾用户模型和系统模型之间的关系。在传统的以系统为中心的方法中,工程师更多地关注系统模型,而不太关注用户模型。然而,随着以用户为中心的方法在许多项目中获得越来越多的接受,我们声称用户模型和系统模型是以用户为中心的软件开发中的阴阳,并且,遵循阴阳原则,要求同等重视这两个模型。特别是,我们建议使用基于视频的场景作为用户模型的表示,并揭示了在软件开发中使用视频的好处。作为案例研究,我们描述了我们如何在项目课程中使用场景视频,并分享了我们为创建演示场景视频而确定的最佳实践。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
User model and system model: the yin and yang in user-centered software development
Software systems can be viewed from both external and internal perspectives. They are called user model and system model respectively in the human-computer interaction community. In this paper, we employ the yin-yang principle as an analytical tool for reviewing the relationship between the user model and the system model. In the traditional system-centered approach, the engineer is more concerned with the system model and does not pay much attention to the user model. However, as the user-centered approach has gained increasing acceptance in a number of projects, we claim that the user model and system model are the yin and yang in user-centered software development and, following the yin-yang principle, call for equal emphasis on both models. Particularly, we propose using video-based scenarios as the representation of user models and reveal the benefits of the use of video in software development. As a case study, we describe how we have employed scenario videos in a project course and share best practices that we have identified for the creation of demo scenario videos.
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