导论章:多媒体与互动

D. Cvetkovic
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引用次数: 0

摘要

互动媒体是一种输出价值取决于输入的传播手段。这意味着用户积极参与交流。媒体仍然具有相同的目的,但用户的输入或输入创造了交互和一些有趣的选项,当涉及到系统的输出时。交互媒体是指交互概念设计、新媒体、交互性、人与计算机交互、图形用户界面、数字文化、交互设计、虚拟现实等。交互性最重要的特征之一是用户和机器之间的交互,其中每个用户和机器都有一个积极的角色。交互式多媒体允许用户控制、组合和操作各种媒体类型,如文本、计算机图形、音频和视频材料以及动画。交互式多媒体集成了计算机、存储、数据、电话、电视和其他信息技术。最常见的交互式多媒体应用包括教育和培训项目、视频游戏、电子百科全书和旅游指南。交互式多媒体应用程序中的用户或参与者改变了他们的角色——因为查看者变成了一个积极的参与者。交互式多媒体系统有望成为下一代电子信息系统。应该提到的是,交互式多媒体的另一个名称是混合技术,因为它能够将计算机和数字数据库的存储能力的可能性与查看和操作这些材料的先进工具结合起来。如今,变化最快的领域是致力于开发基于计算机使用的教材,特别是在个人计算机上运行的交互式多媒体程序。这些新的计算机和信息技术为学生和教师提供了前所未有的材料。通过计算机的存储能力,多媒体可以将海量的数据以更有用、更容易获取的方式“传递”给用户[1,2]。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Introductory Chapter: Multimedia and Interaction
Interactive media are means of communication in which the output values depend on inputs. This means that the user is actively involved in the communication. The media still has the same purpose, but entries or inputs made by user create the interaction and some interesting options when it comes to the output of the system. Interactive media is referred to conceptual design of interaction, new media, interactivity, interaction between people and computers, graphical user interface, digital culture, interactive design, and virtual reality. One of the most important characteristics of interactivity is the interaction between user and machine, where each of them has an active role. Interactive multimedia allows the user to control, combine, and manipulate a variety of media types, such as text, computer graphics, audio and video materials, as well as animation. Interactive multimedia integrates computer, storage, data, phone, TV, and other information technologies. The most common interactive multimedia applications include education and training programs, video games, electronic encyclopedias, and travel guides. The user or participant in an interactive multimedia application changes their role—for the viewer becomes an active participant. It is expected that interactive multimedia systems become the next generation of electronic information systems. It should be mentioned that another name for interactive multimedia is hybrid technology, because it is able to combine the possibilities for storage capacities of computers and a digital database with an advanced tool for viewing and manipulating these materials. Nowadays, the fastest-changing area is dedicated to the development of teaching materials based on usage of computers, particularly interactive multimedia programs that run on personal computers. These new computer and information technologies offer students and teachers access to materials like never before. Through the storage capacity of the computer, multimedia can “deliver” enormous amounts of data to users in more useful and accessible ways [1, 2].
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