家庭智能家居:可理解性,修改和最终用户编程的可接近界面

IxD&A Pub Date : 2020-08-20 DOI:10.55612/s-5002-045-010
Michaela R. Reisinger, Johann Schrammel, Stefan Suette, Peter Fröhlich
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引用次数: 2

摘要

终端用户编程概念越来越多地应用于智能家居研究,以解决智能家居环境控制日益复杂的问题。在这种情况下,已经提出并实现了终端用户编程的不同方法和视觉风格。然而,智能家居控制不仅需要最终用户编程,还需要理解和修改现有的程序结构。在这项研究中,我们比较了三种不同的方法,比较了它们对该应用程序上下文的适用性,并特别关注了可理解性和修改性能。我们对39名用户进行了一项实证研究,他们执行三种类型的任务(理解、配置和编程),使用三种不同的方法进行最终用户编程(表单填充、数据流和网格画布)。我们的研究结果发现,在三种不同实现的可理解性方面没有显著差异,但在用户的主观偏好以及配置和编程性能方面存在明显差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Home Smart Home: Approachable Interfaces for Intelligibility, Modification, and End-User Programming
End-user programming concepts are increasingly employed in smart home research to address the growing complexity of controlling smart home environments. Different approaches and visual styles of end-user programming have been proposed and implemented within this context. Smart home control does however not only necessitate end-user programming but also understanding and modifying existing program structures. In this study, we compare three different approaches regarding their suitability for this application context with a specific focus on intelligibility and modification performance. We conducted an empirical study with 39 users performing three types of tasks (understanding, configuring, and programming), using three different approaches for end-user programming (form-filling, data-flow, and grid-canvas). The results of our study found no significant differences regarding the intelligibility of the three different implementations but clear differences in the subjective preference of users as well as configuration and programming performance.
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