基于严肃游戏的上肢运动功能康复评估框架研究

E. Oña, C. Balaguer, Alberto Jardón Huete
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引用次数: 11

摘要

严肃游戏和虚拟现实(VR)目前正在考虑作为传统康复疗法的替代方案。在本文中,描述了一个框架的持续发展,该框架侧重于康复和上肢运动功能的评估,该框架基于作为物理治疗患者娱乐来源的严肃游戏。使用最新版本的Microsoft1®Kinect™作为低成本监测传感器,并使用Unity软件,开发了一套用于康复的开源严肃游戏。这些Serious Games捕获3D人体数据,并将其存储在患者数据库中,以便稍后向治疗师进行临床分析。此外,研究了基于Fugl-Meyer评估测试(FMA)的基于vr的运动功能自动评估系统。拟议的系统试图成为远程康复的一个有用的治疗工具,以减少病人的数量、花费的时间和医院的费用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards a framework for rehabilitation and assessment of upper limb motor function based on Serious Games
Serious Games and Virtual Reality (VR) are being considered at present as an alternative to traditional rehabilitation therapies. In this paper, the ongoing development of a framework focused on rehabilitation and assessment of the upper limb motor function based on serious games as a source of entertainment for physiotherapy patients is described. A set of OpenSource Serious Games for rehabilitation has been developed, using the last version of Microsoft1® Kinect™ as low cost monitoring sensor and the software Unity. These Serious Games captures 3D human body data and it stored them in the patient database to facilitate a later clinical analysis to the therapist. Also, a VR-based system for the automated assessment of motor function based on Fugl-Meyer Assessment Test (FMA) is addressed. The proposed system attempts to be an useful therapeutic tool for tele-rehabilitation in order to reduce the number of patients, time spent and cost to hospitals.
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