{"title":"逃生室心肺复苏训练教学游戏设计:学习成果与心流状态的评估","authors":"Cheng-Tai Li, Yu-Ju Huang, Chia-Ming Yeh, Wen-Lin Chen, Guan-Yu Chen, He-Xun Cai, Wan-Qin Xu, H. Hou","doi":"10.1109/IIAI-AAI50415.2020.00165","DOIUrl":null,"url":null,"abstract":"The study aimed to develop an escape room educational game for learning cardiopulmonary resuscitation (CPR) procedure. To evaluate the game, thirty-eight junior high students from northern Taiwan participated in a learning activity using the game. The results revealed that learners this game enhanced students’ learning achievement of CPR procedure. Meanwhile, learners generally enjoyed playing the game in terms of their flow state, and perceived the game as useful and easy to use.","PeriodicalId":188870,"journal":{"name":"2020 9th International Congress on Advanced Applied Informatics (IIAI-AAI)","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Designing an Escape Room Educational Game for Cardiopulmonary Resuscitation Training: The Evaluation of Learning Achievement and Flow State\",\"authors\":\"Cheng-Tai Li, Yu-Ju Huang, Chia-Ming Yeh, Wen-Lin Chen, Guan-Yu Chen, He-Xun Cai, Wan-Qin Xu, H. Hou\",\"doi\":\"10.1109/IIAI-AAI50415.2020.00165\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The study aimed to develop an escape room educational game for learning cardiopulmonary resuscitation (CPR) procedure. To evaluate the game, thirty-eight junior high students from northern Taiwan participated in a learning activity using the game. The results revealed that learners this game enhanced students’ learning achievement of CPR procedure. Meanwhile, learners generally enjoyed playing the game in terms of their flow state, and perceived the game as useful and easy to use.\",\"PeriodicalId\":188870,\"journal\":{\"name\":\"2020 9th International Congress on Advanced Applied Informatics (IIAI-AAI)\",\"volume\":\"23 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 9th International Congress on Advanced Applied Informatics (IIAI-AAI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IIAI-AAI50415.2020.00165\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 9th International Congress on Advanced Applied Informatics (IIAI-AAI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IIAI-AAI50415.2020.00165","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Designing an Escape Room Educational Game for Cardiopulmonary Resuscitation Training: The Evaluation of Learning Achievement and Flow State
The study aimed to develop an escape room educational game for learning cardiopulmonary resuscitation (CPR) procedure. To evaluate the game, thirty-eight junior high students from northern Taiwan participated in a learning activity using the game. The results revealed that learners this game enhanced students’ learning achievement of CPR procedure. Meanwhile, learners generally enjoyed playing the game in terms of their flow state, and perceived the game as useful and easy to use.