逃生室心肺复苏训练教学游戏设计:学习成果与心流状态的评估

Cheng-Tai Li, Yu-Ju Huang, Chia-Ming Yeh, Wen-Lin Chen, Guan-Yu Chen, He-Xun Cai, Wan-Qin Xu, H. Hou
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引用次数: 1

摘要

本研究旨在开发一种逃生室教育游戏,以学习心肺复苏(CPR)程序。为了评估这个游戏,38名来自台湾北部的初中生参与了一个使用游戏的学习活动。结果表明,该游戏提高了学生心肺复苏术的学习成绩。与此同时,学习者通常在心流状态下喜欢玩游戏,并认为游戏有用且易于使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing an Escape Room Educational Game for Cardiopulmonary Resuscitation Training: The Evaluation of Learning Achievement and Flow State
The study aimed to develop an escape room educational game for learning cardiopulmonary resuscitation (CPR) procedure. To evaluate the game, thirty-eight junior high students from northern Taiwan participated in a learning activity using the game. The results revealed that learners this game enhanced students’ learning achievement of CPR procedure. Meanwhile, learners generally enjoyed playing the game in terms of their flow state, and perceived the game as useful and easy to use.
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