{"title":"第二代创意支持软件","authors":"K. MacCrimmon, Christian Wagner","doi":"10.1109/HICSS.1992.183486","DOIUrl":null,"url":null,"abstract":"While first generation creativity support programs have had successes in improving problem solver performance in idea generation tasks, limitations of this type of software have also become apparent. The paper identifies these limitations and describes design principles for and components of second generation creativity support software.<<ETX>>","PeriodicalId":103288,"journal":{"name":"Proceedings of the Twenty-Fifth Hawaii International Conference on System Sciences","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1992-01-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Second generation creativity support software\",\"authors\":\"K. MacCrimmon, Christian Wagner\",\"doi\":\"10.1109/HICSS.1992.183486\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"While first generation creativity support programs have had successes in improving problem solver performance in idea generation tasks, limitations of this type of software have also become apparent. The paper identifies these limitations and describes design principles for and components of second generation creativity support software.<<ETX>>\",\"PeriodicalId\":103288,\"journal\":{\"name\":\"Proceedings of the Twenty-Fifth Hawaii International Conference on System Sciences\",\"volume\":\"10 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1992-01-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Twenty-Fifth Hawaii International Conference on System Sciences\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/HICSS.1992.183486\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Twenty-Fifth Hawaii International Conference on System Sciences","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HICSS.1992.183486","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
While first generation creativity support programs have had successes in improving problem solver performance in idea generation tasks, limitations of this type of software have also become apparent. The paper identifies these limitations and describes design principles for and components of second generation creativity support software.<>