与延迟协作——在实时协作系统中处理延迟和抖动的设计工作

Stefan Nilsson
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引用次数: 0

摘要

本文将概述一个设计和开发工作,其中使用web技术实时协作创建在线白板的探索。本文的目的是研究延迟和抖动等网络问题如何影响协作,并探索如何设计考虑网络性能问题的实时协作web应用程序。本文的重点是“远程指针”,这是一种设计模式,其中共同呈现的用户的注意力在系统中被可视化。结果表明,远程指示器不是可视化共同在场用户注意力的理想解决方案,因为低质量的网络连接使远程指示器严重滞后,使活动的协调变得困难。使用另一种可视化方法,如在共同在场用户的注意力处使用光环可视化,是一种更有前途的方法,但需要对算法进行微调才能工作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
COLLABORATING WITH DELAY - A DESIGN EFFORT DEALING WITH LATENCY AND JITTER IN A REALTIME COLLABORATIVE SYSTEM
This paper will outline a design and development effort where real-time collaboration using web technologies to create an online whiteboard is explored. The aim of this paper is to study how network issues such as latency and jitter affect a collaboration and explore how to design a real-time collaborative web application taking into account network performance issues. The specific focus of this paper is on the “telepointer” a design pattern where co-present users’ attention is visualized within the system. The result shows that the telepointer is not an ideal solution to visualize the attention of co-present users, as low-quality network connections makes the telepointer lag substantially making coordination of the activity difficult. Using alternative visualizations such as halos visualizing where the attention of co-present users are is a more promising approach but needs finetuning of algorithms in order to work.
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