互动的教育媒体社会化“生物孔”基于虚拟现实的年轻珊瑚学员

Rizqi Fitri Naryanto, Mera Kartika Delimayanti, Kriswanto Kriswanto, Aris Indriawan, Imam Sukoco, Y. Subagyo, Wahyu Eko Saputro, A. Athoillah
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引用次数: 0

摘要

Karang Taruna是在印尼各地普遍存在的青年组织之一,从RT/RW、村/kelurahan到分区级别。未来的年轻人非常熟悉使用信息通信技术(ICT)领域的最新技术,其中包括虚拟现实(VR)技术。在这次活动中,讲师的社区服务计划旨在通过vr互动媒体向青少年提供关于Biopori技术的教育。Biopori技术是防止洪水的另一种选择,可以由整个社区通过在他们的环境周围制造渗透孔来完成。三宝垄是中爪哇的一个城市,经常发生的洪水灾害是由水渗透造成的,而水渗透的数量已经大大减少了。因此,如果长时间下中等强度的雨,就会引起洪水。通过提供生物技术的社会化,教育的提供将更适合青年人,特别是青年组织。结果显示,虚拟现实(VR)技术甚至可以通过电影来描述实际情况,因此参与者对VR技术非常感兴趣。此外,青年组织已经意识到并理解了生物ori技术可以防止洪水。因此,社会化对社会特别是关于生物技术,是非常合适的给予VR技术,特别是对青年组织。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
SOSIALISASI MEDIA EDUKATIF INTERAKTIF “BIOPORI” BERBASIS VIRTUAL REALITY BAGI PEMUDA KARANG TARUNA
Karang Taruna is one of the youth organizations whose existence is prevalently structured throughout Indonesia, starting from the RT/RW, village/kelurahan, and sub-district levels. The nation's future youth are very familiar to using the latest technology in the ICT field, one of which is Virtual Reality (VR) technology. In this activity, the lecturer's community service program aims to provide education with VR-based interactive media to youth youth about Biopori technology. Biopori technology is an alternative to prevent flooding that can be done by the whole community by making infiltration holes around their environment. Flood disasters that often hit Semarang-The one of the cities in Central Java-was caused by water infiltration which has been much reduced in number. Therefore, if it rains with moderate intensity for a long time, it will cause flooding. The provision of education will be more relevant to young people, especially youth organizations by providing socialization of biopori technology. The results obtained are that the participants feel very enthusiastic about Virtual Reality (VR) technology because it can describe the actual conditions even through a film. In addition, the youth organizations have become aware and understand that Biopori technology can prevent flooding. Therefore, socialization to the community especially about biopori technology, is very appropriate to be given with VR technology, especially for youth organizations.
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