7. 广告游戏的说服策略

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引用次数: 0

摘要

由于数字游戏的互动性,决定广告游戏广告策略概念化的因素不仅与广告信息的传达方式有关,还与游戏如何激励玩家玩游戏以及如何吸引他们继续玩游戏有关。在本章中,我提出并讨论了决定广告游戏说服策略概念化的六个因素。这六个因素是:广告游戏的目标、广告游戏中的产品整合、广告游戏的目标受众、广告游戏的可见性、广告游戏的可信度和广告游戏的可玩性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
7. Persuasive Strategies for Advergames
Due to the interactive nature of digital games, the factors that determine the conceptualization of advertising strategies for advergames are related not only to the way the advertising message should be conveyed but also to how the game motivates players to play it and how it engages them to keep playing. In this chapter I present and discuss six factors that determine the conceptualization of persuasive strategies for advergames. These six factors are: advergames’ objectives, integration of products in advergames, advergames’ target audience, advergames’ visibility, advergames’ credibility and advergames’ playability.
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