人类引擎:查看移动设备上的4D网格捕获

M. Poswal, K. Hecker, Debra Isaac Downing, G. Downing, V. Bohossian
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摘要

Human-Engine是一种创新的3D资产创建方法,使用4D扫描数据来创建逼真的虚拟人,衣服或任何其他可以放在相机前的东西。我们的目标是通过创建运动中的人类和物体的精确扫描,将视频素材的真实感与CG模型的灵活性相结合,弥合传统视频捕获与现有CG技术之间的差距。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Human-engine: viewing 4D mesh captures on mobile devices
Human-Engine is an innovative new approach to 3D asset creation, using 4D scan data to create lifelike virtual humans, clothing or anything else you can put in front of a camera. Our goal is to bridge the gap between traditional video capture and existing CG technology by creating accurate scans of humans and objects in motion that combine the realism of video footage with the flexibility of CG models.
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