{"title":"利用手段-目的分析破坏游戏模型","authors":"D. Krisnadi, Samuel Lukas","doi":"10.1109/IAC.2016.7905737","DOIUrl":null,"url":null,"abstract":"Saboteur game is a board game that uses cards. The game is done by a number of players divided into two groups, gold-miner group and saboteur group who prevents gold-miners to seek gold. Each player knows his role, but they do not know exactly which ones are their friends. Gold searching process is started from a single point of reference followed by making a path of seven cards horizontally from the reference to the gold card's position. This paper is done to propose a model of this game and applying the role of artificial intelligence so that it can be implemented as a computer program.","PeriodicalId":404904,"journal":{"name":"2016 International Conference on Informatics and Computing (ICIC)","volume":"42 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Saboteur game modelling using means-ends analysis\",\"authors\":\"D. Krisnadi, Samuel Lukas\",\"doi\":\"10.1109/IAC.2016.7905737\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Saboteur game is a board game that uses cards. The game is done by a number of players divided into two groups, gold-miner group and saboteur group who prevents gold-miners to seek gold. Each player knows his role, but they do not know exactly which ones are their friends. Gold searching process is started from a single point of reference followed by making a path of seven cards horizontally from the reference to the gold card's position. This paper is done to propose a model of this game and applying the role of artificial intelligence so that it can be implemented as a computer program.\",\"PeriodicalId\":404904,\"journal\":{\"name\":\"2016 International Conference on Informatics and Computing (ICIC)\",\"volume\":\"42 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 International Conference on Informatics and Computing (ICIC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IAC.2016.7905737\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 International Conference on Informatics and Computing (ICIC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IAC.2016.7905737","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Saboteur game is a board game that uses cards. The game is done by a number of players divided into two groups, gold-miner group and saboteur group who prevents gold-miners to seek gold. Each player knows his role, but they do not know exactly which ones are their friends. Gold searching process is started from a single point of reference followed by making a path of seven cards horizontally from the reference to the gold card's position. This paper is done to propose a model of this game and applying the role of artificial intelligence so that it can be implemented as a computer program.