电子竞技作为一个新的游乐场

Borivoje Baltezarević, Vesna Baltezarević
{"title":"电子竞技作为一个新的游乐场","authors":"Borivoje Baltezarević, Vesna Baltezarević","doi":"10.22190/FUPES190303005B","DOIUrl":null,"url":null,"abstract":"With the emergence of digital media, traditional sport got computer platforms as a new kind of gaming space. eSports, as a modern form of gaming, has become an inevitable part of the digital game culture. The aim of this research is to determine if there is a connection between playing eSports video games and sport knowledge, competition skills, social interaction, skill building for problem solving and pleasurable stimulation which leads to emotional well-being. The survey encompassed 256 respondents who filled out a questionnaire that provided answers to questions that enabled us to look at the attitudes of respondents who were tested in relation to the hypotheses set out in this paper. The research has shown that respondents believe that this type of game and the amateur competition has a positive impact on players and helps them advance their knowledge of sports, cognitive skills for competition and socialization, as well as helps them to feel good in the role of players.","PeriodicalId":304543,"journal":{"name":"Facta Universitatis, Series: Physical Education and Sport","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-06-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":"{\"title\":\"eSPORTS AS A NEW PLAYGROUND\",\"authors\":\"Borivoje Baltezarević, Vesna Baltezarević\",\"doi\":\"10.22190/FUPES190303005B\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"With the emergence of digital media, traditional sport got computer platforms as a new kind of gaming space. eSports, as a modern form of gaming, has become an inevitable part of the digital game culture. The aim of this research is to determine if there is a connection between playing eSports video games and sport knowledge, competition skills, social interaction, skill building for problem solving and pleasurable stimulation which leads to emotional well-being. The survey encompassed 256 respondents who filled out a questionnaire that provided answers to questions that enabled us to look at the attitudes of respondents who were tested in relation to the hypotheses set out in this paper. The research has shown that respondents believe that this type of game and the amateur competition has a positive impact on players and helps them advance their knowledge of sports, cognitive skills for competition and socialization, as well as helps them to feel good in the role of players.\",\"PeriodicalId\":304543,\"journal\":{\"name\":\"Facta Universitatis, Series: Physical Education and Sport\",\"volume\":\"22 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-06-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"10\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Facta Universitatis, Series: Physical Education and Sport\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.22190/FUPES190303005B\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Facta Universitatis, Series: Physical Education and Sport","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.22190/FUPES190303005B","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10

摘要

随着数字媒体的出现,传统体育运动有了电脑平台作为一种新的游戏空间。电子竞技作为一种现代游戏形式,已经成为数字游戏文化不可避免的一部分。这项研究的目的是确定玩电子竞技视频游戏与体育知识、竞争技能、社交互动、解决问题的技能建设以及导致情感健康的愉悦刺激之间是否存在联系。这项调查包括256名受访者,他们填写了一份问卷,提供了问题的答案,使我们能够看到受访者的态度,他们被测试与本文中提出的假设有关。研究表明,受访者认为这种类型的游戏和业余比赛对玩家有积极的影响,帮助他们提高运动知识,竞争和社交的认知技能,并帮助他们在玩家角色中感觉良好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
eSPORTS AS A NEW PLAYGROUND
With the emergence of digital media, traditional sport got computer platforms as a new kind of gaming space. eSports, as a modern form of gaming, has become an inevitable part of the digital game culture. The aim of this research is to determine if there is a connection between playing eSports video games and sport knowledge, competition skills, social interaction, skill building for problem solving and pleasurable stimulation which leads to emotional well-being. The survey encompassed 256 respondents who filled out a questionnaire that provided answers to questions that enabled us to look at the attitudes of respondents who were tested in relation to the hypotheses set out in this paper. The research has shown that respondents believe that this type of game and the amateur competition has a positive impact on players and helps them advance their knowledge of sports, cognitive skills for competition and socialization, as well as helps them to feel good in the role of players.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信