多级交互与led矩阵边缘显示

Henning Pohl, Bastian Krefeld, M. Rohs
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引用次数: 0

摘要

目前,与移动设备的交互需要与它们密切接触。例如,用户需要拿起它们并解锁它们,只是为了检查最近的通知是否是紧急消息。但这种亲密接触并不总是可取的,例如,当你在做一个项目时,手机就放在桌子上。相反,我们探索与设备之间的交互,以显示和控制通知。随着用户越来越接近设备,更多的信息会被显示出来,更多的输入选项也会变得可用。这允许用户控制他们想要在多大程度上参与到设备中。为了反馈,我们在设备的边缘使用了一个定制的led矩阵显示原型。这允许在注意力的外围出现粗糙但明亮的通知,但也可以扩展到允许更高分辨率的反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multi-level interaction with an LED-matrix edge display
Interaction with mobile devices currently requires close engagement with them. For example, users need to pick them up and unlock them, just to check whether the last notification was for an urgent message. But such close engagement is not always desirable, e.g., when working on a project with the phone just laying around on the table. Instead, we explore around-device interactions to bring up and control notifications. As users get closer to the device, more information is revealed and additional input options become available. This allows users to control how much they want to engage with the device. For feedback, we use a custom LED-matrix display prototype on the edge of the device. This allows for coarse, but bright, notifications in the periphery of attention, but scales up to allow for slightly higher resolution feedback as well.
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