软件的抽象、数据类型和模型

M. Shaw
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引用次数: 3

摘要

在软件开发和维护领域,一个主要问题是管理系统的复杂性。编程方法和支持它们的语言随着如何处理这种复杂性的新想法而发展。方法论和语言发展的一个主要主题是处理抽象的工具的开发。抽象是系统的简化描述或规范,强调其某些细节或属性,同时抑制其他细节或属性。一个好的抽象是强调对读者(即用户)有意义的信息,而不重要的细节,至少在目前,被压制。在编程系统中我们称之为“抽象”的东西与许多其他领域中我们称之为“建模”的东西密切相关。它有许多相同的问题,决定系统的哪些特征是重要的,应该包括哪些可变性(即参数),使用哪种描述性的形式,如何验证模型,等等
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Abstraction, data types, and models for software
In the area of software development and maintenance, a major issue is managing the complexity of the systems. Programming methodologies and languages to support them have grown in response to new ideas about how to cope with this complexity. A dominant theme in the growth of methodologies and languages is the development of tools dealing with abstractions. An abstraction is a simplified description, or specification, of a system that emphasizes some of its details or properties while suppressing others. A good abstraction is one in which information that is significant to the reader (i.e., the user) is emphasized while details that are immaterial, at least for the moment, are suppressed. What we call “abstraction” in programming systems corresponds closely to what is called “modelling” in many other fields. It shares many of the same problems deciding which characteristics of the system are important, what variability (i.e., parameters) should be included, which descriptive formalism to use, how the model can be validated, and so on
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