增强现实中的基本3D交互技术

Y. Ariyana, A. I. Wuryandari
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引用次数: 10

摘要

信息技术目前支持着人与虚拟环境交互的发展,这种发展将以人机交互(HCI)的形式继续发展。在本研究中,环境三维虚拟计算机如何能够识别人的手作为虚拟物体的一部分,从而与虚拟环境进行交互。人机交互是研究人类与计算机技术之间的关系,以及如何将计算机设计得更易于人类使用,更实用,更直观的一门学科。人机交互强调人类如何与计算机技术互动。本研究是利用计算机图形学中使用的三维变换技术将数字物体转化为数字物体运动的基础,在虚拟环境中实现人的手与虚拟物体之间的交互。跟踪器需要在虚拟交互通过使用增强现实(AR),出现在基于“增大化现实”技术的问题是如何阅读标记,它可以显示一个虚拟对象,计算之前,主要是如何阅读人手的几何模型,然后从处理结果人手模型的几何作为标记,所以它可以在基于“增大化现实”技术与虚拟环境交互的人机交互模型的实现。这个过程是为了人类的手的运动,被读取为一个虚拟对象,可以使用图像处理进行虚拟通信。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Basic 3D interaction techniques in Augmented Reality
Information technology currently supports the development of human interaction with virtual environment, this development will continue in developing in the form of Human Computer Interaction (HCI). In this study, how the environment 3D virtual computer should be able to recognize human hand as part as virtual object, so it can interact with virtual environment. HCI is a study in which the relationship between humans and computing technology and how computers are designed for easy to use by human, more practical and more intuitive. HCI emphasizes how human interaction with computer technology. This research is using use 3D transformation to digital objects used in computer graphics, transformation of the basis for the movement of digital objects in interaction technique in virtual environment to interact between human hand and virtual object. Tracker is needed in virtual interaction by using Augmented Reality (AR), the problem that arise in AR is how to read marker, so it can display a virtual object that has been computed before, basically is how to read the geometry model of human hand, then the result from the processing of the human hand model geometry is used as a marker, so it can interact with a virtual environment on AR as one of the HCI model implementation. This process is intended for the movement of human hands that have been read as a virtual object can communicate virtually using image processing.
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