可定制的MPEG-4人脸播放器,使用实时2D图像序列

M. Shin, Dmitry Goldgof, Carlos Kim, J. Zhong, Dongbai Guo
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引用次数: 2

摘要

本文提出了一个使用从实时图像序列中恢复的FAPs(面部动画参数)序列的可定制MPEG-4人脸播放器的框架。首先,从2D图像序列和脸部“个人特定”模型中恢复面部特征的3D非刚性运动和结构。该模型由人脸的强度图像和距离图像组成。然后,从恢复的三维结构中计算FAPs。可定制的MPEG4面部动画是使用FAP序列和特定人物的模型生成的。该数据集由3个不同方向的4个人脸图像序列组成,并配有距离图像。GT(地面真值)结果是使用距离图像提供的三维结构生成的。通过比较恢复的FAP值对结果进行定量评价,并通过比较生成的MPEG-4动画对结果进行定性评价。FAPs的恢复精度高达8%(相对)和16个FAP单位(绝对),动画几乎与使用GT FAPs的MPEG-4动画相同。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Customizable MPEG-4 face player using real-time 2D image sequence
This paper presents a framework for a customizable MPEG-4 face player using a FAPs (Facial Animation Parameters) sequence recovered from a real-time image sequence. First, the 3D nonrigid motion and structure of the facial features is recovered from a 2D image sequence and a "person-specific" model of the face. The model consists of the intensity and range image of the face. Then, the FAPs are computed from the recovered 3D structure. The customizable MPEG4 face animation is generated using a FAP sequence and a model of a specific person. The dataset of four face image sequences from three different face orientations equipped with range images are used. The GT (ground truth) results are generated using the 3D structure provided by range images. The results are evaluated quantitatively by comparing recovered FAP values, and qualitatively by comparing the generated MPEG-4 animations. FAPs are recovered up to 8% (relative) and 16 FAP units (absolute) accuracy and the animation is nearly identical to the MPEG-4 animation using GT FAPs.
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