混合现实叙事的不道德未来

NHT '19 Pub Date : 2019-09-12 DOI:10.1145/3345511.3349283
D. Millard, Sarah Hewitt, K. O’Hara, Heather S. Packer, Neil Rogers
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引用次数: 4

摘要

随着混合现实故事叙述变得越来越流行,我们开始看到它可能出错的例子,对直接参与者造成伤害,或对间接受影响者造成冒犯。如果没有一个道德框架来指导设计,混合现实的故事叙述可能会像其他数字技术一样产生意想不到的后果(例如,导致大规模监控和反社会行为问题的社交媒体)。但这些可能是什么呢?在本文中,我们探讨了一系列可能影响混合现实叙事技术的伦理问题,以说明随着它们变得越来越流行,等待着它们的复杂性。我们在两大主题下描述道德责任。首先是对场所的责任,避免物理侵入,尊重文化行为规范,控制虚拟涂鸦,考虑名字,并意识到叙事中嵌入的价值观。其次是对个人的责任,包括安全通行、对准确性的期望、对社会和心理规范的尊重,以及获得广泛的同意。在这两种情况下都存在未解决的法律问题,即关于设计师对其参与者的注意义务,以及关于平衡利益相关者与艺术家,作家和设计师的自由权利的竞争索赔权的文化问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Unethical Future of Mixed Reality Storytelling
As mixed reality storytelling becomes more popular we are beginning to see examples of where it can go wrong, by causing harm to those that directly participate, or offence to those indirectly affected. Without an ethical framework to inform design, mixed reality storytelling could have the same sorts of unintended consequences as other digital technologies (for example, social media that has led to mass surveillance and problems with anti-social behaviour). But what might these be? In this paper we explore a range of ethical issues that could affect mixed reality storytelling technologies in order to illustrate the complexity that awaits as they become more popular. We describe ethical responsibilities under two broad themes. The first is a responsibility to the place, in terms of avoiding physical trespass, respecting cultural norms of behaviour, control over virtual graffiti, consideration of names, and awareness of the values embedded in narratives. The second is a responsibility to the person, in terms of safe passage, expectations of accuracy, respect for social and psychological norms, and obtaining wide consent. In both cases there are unresolved legal questions about the duty of care that designers have for their participants, and cultural questions around balancing the competing claim rights of stakeholders with the liberty rights of artists, writers, and designers.
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