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引用次数: 2
摘要
邻居发现是无线自组织网络部署完成后的一个关键环节。在一些实际情况下,我们希望选择一个最喜欢的邻居来使用,例如作为网关,因此邻居选择也是必需的。本文提出了NDSP (Neighbor Discovery and Selection Protocol,邻居发现与选择协议),它是一种在静态环境中处理冲突检测来完成邻居发现的随机方法,并处理优先级来选择这些最喜欢的节点。为了将该方法与文献中选择的两种协议进行比较,我们依赖于Castalia 3.2,修改后包括邻居选择:NS-PRR(邻居选择PRR)和NS-Hello协议(邻居选择Hello)。我们得出结论,NDSP在时间和能量消耗以及在单跳和多跳环境下发送的数据包数量方面优于两种参考协议。此外,该建议在更现实的假设下实现了工作。
Neighbor Discovery and Selection based on the Management of Priorities in Wireless Ad Hoc Networks
Neighbor discovery can be seen as a crucial point after the wireless ad hoc networks have been deployed. In some practical situations we would like to elect a favourite neighbor to be used for example as a gateway therefore neighbor selection is also required. In this paper, we present NDSP (Neighbor Discovery and Selection Protocol), a randomized approach which handles collision detection to fulfill the neigh-bor discovery in static environments, and deals with priorities to elect these favourite nodes. We relied on Castalia 3.2 in order to compare the approach with two protocols selected from the literature, modified to include neighbor selection: the NS-PRR (Neighbor Selection PRR), and the NS-Hello protocol (Neighbor Selection Hello). We conclude that the NDSP outperforms both reference protocols in terms the time and the energy consumption, and the number of packets sent in both one-hop and multi-hop environments. Furthermore, the proposal achieves to work following more realistic assumptions.