消噪、台阶与声景:行走时听觉刺激对虚拟现实存在的影响

Angelika C. Kern, W. Ellermeier, J. Wojtusch
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引用次数: 6

摘要

这项研究调查了不同的听觉刺激对在一个类似公园的虚拟环境中散步的感知存在的影响,即“在场”的感觉。为了找出哪一种条件最能增强临场感,我们采用了单因子设计,将周围的声音印象分为五个级别,包括“无耳机”、“降噪”、“台阶”、“声景”和“台阶&声景”。36名参与者戴着头戴式显示器和降噪耳机在跑步机上行走后,通过问卷对他们对存在感的印象进行打分。数据的统计分析表明,与所有其他听觉条件相比,包含声景的条件显著提高了存在感和真实感的评分。这些结果与其他研究结果相结合,并指出了虚拟环境听觉增强方面的进一步研究需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Noise-cancelling, steps and soundscapes: the effect of auditory stimulation on presence in virtual realities while walking
This study investigates the influence of different auditory stimuli on perceived presence, the feeling of "being there", on a walk through a park-like virtual environment. A single-factorial design with five levels varying the surrounding sound impressions was employed, including the conditions "No Headphones", "Noise-Cancelling", "Steps", "Soundscape" and "Steps & Soundscape", in order to find out which of the conditions would enhance the feeling of presence most. 36 participants rated their impression of presence using a questionnaire after walking on a treadmill while wearing a head-mounted display and Noise-Cancelling headphones. Statistical analysis of the data showed that the conditions including soundscapes resulted in significantly higher ratings of presence and realism, compared to all other auditory conditions. The results are placed into the context of findings in other studies and point to further research needs regarding the auditory enhancement of virtual environments.
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