分布式可互操作的虚拟环境

M. Capps, P. D. Stotts, James W. Duff, James M. Purtilo
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引用次数: 1

摘要

本文展示了现有软件总线技术在虚拟现实环境(VE)软件互连中的应用。异构模块的互操作性和应用程序构建是分布式系统中研究得很透彻的主题。一个联合项目使用马里兰大学的Polylith软件总线和UNC图形实验室的VE软件,展示了组合现有应用程序的实用性,而不是进行大量的个人修改。本文声称这些方法在一个新的客户领域的独特应用。多用户VE漫游(软件导航器)是图形软件中一个令人兴奋的新领域,但我们看到,随着图形技术的快速发展,下一代应用程序(包括多用户系统)通常是从头开始重新设计的。在这里,我们看到了在新的应用程序领域中使用经过验证的软件来检查模块可重用性的绝佳机会。我们希望我们的实验能够得出关于VE编程抽象的结论,并产生易于互操作的下一代VE应用程序的开发方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Distributed interoperable virtual environments
The paper exhibits the use of existing software bus technology in interconnecting virtual-reality environment (VE) software. Interoperability and application construction from heterogeneous modules are well-explored topics of distributed systems. A joint project using the Polylith software bus from the University of Maryland and VE software from the UNC graphics lab has shown the utility of composing existing applications as opposed to making extensive individual modifications. The paper claims only a unique application of these methods to a new client area. Multi-user VE walkthroughs (software navigators) are an exciting new area in graphics software but we see that with the rapid development of graphics technology, next-generation applications (including multiuser systems) are commonly redesigned from the ground up. Here we see an excellent opportunity to examine module reusability, with proven software, in a new application area. We hope our experiments will likely lead to conclusions about VE programming abstractions and produce development methods for making easily interoperable next-generation VE applications.
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