{"title":"基于SLAM的移动增强现实系统设计","authors":"Yanyan Song, Jun Qin, Lihua Dong, Ying Zhao","doi":"10.1109/ICCST53801.2021.00020","DOIUrl":null,"url":null,"abstract":"With the steady rise of artificial intelligence and augmented reality technology in society, breakthroughs have been made step by step for key technologies in these fields. The dynamic and real-time perception of three-dimensional environment is one of the most active issues in the research of augmented reality technology. The frame structure of SLAM is elaborated through the research of Simultaneous Localization and Mapping system. ARCore is used to design the architecture and core method, and a proposal of designing a mobile augmented reality application system is put forward. As a result, the corresponding relationship between the coordinate systems of the virtual world and the real one could be calculated by tracking and positioning the motion of the images or objects on the real scene. And then the virtual objects could be superimposed to the real scene according to the correct spatial perspective relationship before determining the location. All this leads to the functions of visual simulation and interactive teaching. Augmented reality technology has been applied to teaching in various forms, which could reduce the cost of teaching experiment and excite the students’ interest.","PeriodicalId":222463,"journal":{"name":"2021 International Conference on Culture-oriented Science & Technology (ICCST)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2021-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Design of Mobile Augmented Reality System Based on SLAM\",\"authors\":\"Yanyan Song, Jun Qin, Lihua Dong, Ying Zhao\",\"doi\":\"10.1109/ICCST53801.2021.00020\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"With the steady rise of artificial intelligence and augmented reality technology in society, breakthroughs have been made step by step for key technologies in these fields. The dynamic and real-time perception of three-dimensional environment is one of the most active issues in the research of augmented reality technology. The frame structure of SLAM is elaborated through the research of Simultaneous Localization and Mapping system. ARCore is used to design the architecture and core method, and a proposal of designing a mobile augmented reality application system is put forward. As a result, the corresponding relationship between the coordinate systems of the virtual world and the real one could be calculated by tracking and positioning the motion of the images or objects on the real scene. And then the virtual objects could be superimposed to the real scene according to the correct spatial perspective relationship before determining the location. All this leads to the functions of visual simulation and interactive teaching. Augmented reality technology has been applied to teaching in various forms, which could reduce the cost of teaching experiment and excite the students’ interest.\",\"PeriodicalId\":222463,\"journal\":{\"name\":\"2021 International Conference on Culture-oriented Science & Technology (ICCST)\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 International Conference on Culture-oriented Science & Technology (ICCST)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCST53801.2021.00020\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 International Conference on Culture-oriented Science & Technology (ICCST)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCST53801.2021.00020","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Design of Mobile Augmented Reality System Based on SLAM
With the steady rise of artificial intelligence and augmented reality technology in society, breakthroughs have been made step by step for key technologies in these fields. The dynamic and real-time perception of three-dimensional environment is one of the most active issues in the research of augmented reality technology. The frame structure of SLAM is elaborated through the research of Simultaneous Localization and Mapping system. ARCore is used to design the architecture and core method, and a proposal of designing a mobile augmented reality application system is put forward. As a result, the corresponding relationship between the coordinate systems of the virtual world and the real one could be calculated by tracking and positioning the motion of the images or objects on the real scene. And then the virtual objects could be superimposed to the real scene according to the correct spatial perspective relationship before determining the location. All this leads to the functions of visual simulation and interactive teaching. Augmented reality technology has been applied to teaching in various forms, which could reduce the cost of teaching experiment and excite the students’ interest.