面向教育的虚拟历史再现系统研究

Haiyan Wu, Xun Wang
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引用次数: 0

摘要

本文构建了一个面向教育的虚拟历史再现系统。首先探讨了虚拟现实技术与历史教育的融合模式。在此基础上,研究了动态大规模虚拟场景的可视性裁剪与管理技术、复杂对象的纹理映射方法和扩展脚本技术。最后,构建了面向教育的虚拟历史再现系统体系结构。在此基础上,提出了虚拟历史再现原型系统。枯燥的历史知识在系统中通过引人入胜的互动场景展现出来,它为历史教育提供了一种辅助方式,人们可以通过历史角色扮演来体验历史,从历史事件中获得经验和教训。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Research on Virtual History Reappearance System Oriented Education
A virtual history reappearance system oriented education is constructed in this paper. First we discussed the integration model of virtual reality technology and history education.Then we researched the visibility clipping and management techniques in dynamic large-scale virtual scene, texture mapping method on complex objects and extended script techniques. Finally, the architecture of virtual history reappearance system oriented education was constructed. On this basis, we presented a virtual history reappearance prototype system. the boring knowledge of history to be shown by fascinating interactive scenes in the system, it provides an aided way for history education, people can experience history by historical role-play and gain experience and lessons form historical events.
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