{"title":"个人信息的有意义的游戏元素","authors":"A. Rapp","doi":"10.1145/2641248.2642734","DOIUrl":null,"url":null,"abstract":"Thanks to the advancements in wearable technologies, Personal Informatics tools can reach now the larger audience represented by common people. However, their integration in users' everyday lives poses a variety of issues that should be addressed. This research proposes to look at the world of video games to find new insights for improving personal informatics applications and devices.","PeriodicalId":110421,"journal":{"name":"ISWC '14 Adjunct","volume":"42 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-09-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Meaningful game elements for personal informatics\",\"authors\":\"A. Rapp\",\"doi\":\"10.1145/2641248.2642734\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Thanks to the advancements in wearable technologies, Personal Informatics tools can reach now the larger audience represented by common people. However, their integration in users' everyday lives poses a variety of issues that should be addressed. This research proposes to look at the world of video games to find new insights for improving personal informatics applications and devices.\",\"PeriodicalId\":110421,\"journal\":{\"name\":\"ISWC '14 Adjunct\",\"volume\":\"42 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-09-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ISWC '14 Adjunct\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2641248.2642734\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ISWC '14 Adjunct","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2641248.2642734","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Thanks to the advancements in wearable technologies, Personal Informatics tools can reach now the larger audience represented by common people. However, their integration in users' everyday lives poses a variety of issues that should be addressed. This research proposes to look at the world of video games to find new insights for improving personal informatics applications and devices.