{"title":"拟多项式时间内求解奇偶对策的模态μ视角","authors":"K. Lehtinen","doi":"10.1145/3209108.3209115","DOIUrl":null,"url":null,"abstract":"We present a new quasi-polynomial algorithm for solving parity games. It is based on a new bisimulation invariant measure of complexity for parity games, called the register-index, which captures the complexity of the priority assignment. For fixed parameter k, the class of games with register-index bounded by k is solvable in polynomial time. We show that the register-index of parity games of size n is bounded by O(log n) and derive a quasi-polynomial algorithm. Finally, we give a descriptive complexity account of the quasi-polynomial complexity of parity games: The winning regions of parity games with p priorities and register-index k are described by a modal μ formula of which the complexity, as measured by its alternation depth, depends on k rather than p.","PeriodicalId":389131,"journal":{"name":"Proceedings of the 33rd Annual ACM/IEEE Symposium on Logic in Computer Science","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-07-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"59","resultStr":"{\"title\":\"A modal μ perspective on solving parity games in quasi-polynomial time\",\"authors\":\"K. Lehtinen\",\"doi\":\"10.1145/3209108.3209115\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a new quasi-polynomial algorithm for solving parity games. It is based on a new bisimulation invariant measure of complexity for parity games, called the register-index, which captures the complexity of the priority assignment. For fixed parameter k, the class of games with register-index bounded by k is solvable in polynomial time. We show that the register-index of parity games of size n is bounded by O(log n) and derive a quasi-polynomial algorithm. Finally, we give a descriptive complexity account of the quasi-polynomial complexity of parity games: The winning regions of parity games with p priorities and register-index k are described by a modal μ formula of which the complexity, as measured by its alternation depth, depends on k rather than p.\",\"PeriodicalId\":389131,\"journal\":{\"name\":\"Proceedings of the 33rd Annual ACM/IEEE Symposium on Logic in Computer Science\",\"volume\":\"7 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-07-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"59\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 33rd Annual ACM/IEEE Symposium on Logic in Computer Science\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3209108.3209115\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 33rd Annual ACM/IEEE Symposium on Logic in Computer Science","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3209108.3209115","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A modal μ perspective on solving parity games in quasi-polynomial time
We present a new quasi-polynomial algorithm for solving parity games. It is based on a new bisimulation invariant measure of complexity for parity games, called the register-index, which captures the complexity of the priority assignment. For fixed parameter k, the class of games with register-index bounded by k is solvable in polynomial time. We show that the register-index of parity games of size n is bounded by O(log n) and derive a quasi-polynomial algorithm. Finally, we give a descriptive complexity account of the quasi-polynomial complexity of parity games: The winning regions of parity games with p priorities and register-index k are described by a modal μ formula of which the complexity, as measured by its alternation depth, depends on k rather than p.