卡闪电战:记忆保留足球卡匹配游戏

Aadithyanarayanan M R, Abhinav Vengali, Aksh Jain, Akshat Parashar, Ashwini V. Jatti, Neha Chankhore
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引用次数: 0

摘要

游戏被视为娱乐活动,既能促进精神刺激,也能促进身体刺激;它们对孩子的智力和心理成长是非常有利和必要的。另一方面,由于游戏涉及的焦点和记忆过程,它在人类记忆的增长中起着重要作用。在各种各样的卡片中找到相等的卡片对是记忆游戏的目标,这是对人们认知发展的补充。本文提出了一种基于internet网页浏览器的足球卡匹配记忆游戏,以提高儿童的记忆保持和认知发展,同时也具有娱乐性。市面上有许多基于网页的游戏,我们所提议的游戏也从中汲取了灵感。这篇论文力求保持用户交互的清晰和简单,因为在游戏中完成任务并不需要很多步骤。游戏的主要目标是娱乐,同时也提高各种心理能力。许多玩家被这些游戏所吸引,因为他们想要在吸引人的图形界面上测试自己的记忆能力。这款游戏的目标用户主要是大学和高中生,但也有对游戏感兴趣的成年人。该游戏使用HTML, CSS和Java Script进行开发。它由单个玩家界面组成,玩家需要在时间限制下匹配足球运动员的卡片。在游戏中,动画也被用于指示匹配的纸牌,伴随着胜利或游戏结束信息的纸牌翻转。详细介绍了所提出的网页游戏的组成,并展示了游戏的界面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Card Blitz: Memory Retention Football Card Matching Game
Games are viewed as entertaining activities that promote both mental as well as physical stimulus; They are very advantageous and necessary for kids' intellectual and mental growth. On the other hand, due to the focus and memorizing procedures involved in gaming, it plays a significant role in the growth of human memory. Finding equal pairings of cards among a variety of them is the goal of the memory game, which is a supplement to cognitive development in people. This paper presents an internet web browser-based football-card matching memory game for improving memory retention and cognitive development of children as well as for entertainment. There are several web-based games available out there, and the proposed game also draws inspiration from them. The proposed paper makes an effort to keep user interaction clear and easy because there are not many steps needed to finish a task in the game. The primary goals of the game are to entertain while also enhancing various mental abilities. Many players are drawn to these games because they want to test their memory retention abilities on attractive graphic interfaces. Target users of the game are primarily college and high school kids, but also intrigued grownups. The game is developed using HTML, CSS and Java Script. It consists of a single player interface where the player is required to match the cards of football players under a time limit. In game animations have also been applied to indicate matching cards, flipping of cards along with victory or game-over messages. The components of the proposed web-game are detailed, and the interface of the game is also demonstrated.
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