多媒体对象的网络缓存方法

M. Kozuch, W. Wolf, A. Wolfe
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引用次数: 3

摘要

缓存是提高多媒体网络性能和操作成本的重要机制。本文在前人关于文件分配问题研究的基础上,提出了一种新的大型多媒体对象网络缓存方法——缓存树算法。该算法具有分布式和计算可处理性。我们还描述了将该算法应用于现代网络的一些实际考虑。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An approach to network caching for multimedia objects
Caching is an important mechanism for improving both the performance and operational cost of multimedia networks. This paper presents a new approach to network caching for large multimedia objects, the Caching Tree Algorithm, which is based on previous research regarding the File Allocation Problem. This novel algorithm is both distributed and computationally tractable. We also describe some practical considerations in the application of the algorithm to modern networks.
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