熟悉感:提高老年人对运动游戏的适应能力

Hao Zhang
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引用次数: 2

摘要

运动游戏被证明对帮助老年人提高他们的身体和心理能力是有效的。然而,由于游戏任务和界面的复杂性,老年人可能会出现对游戏的不适应。在这项工作中,我们表明熟悉可以提高老年人对运动的适应。我们的第一项研究结果表明,对游戏熟悉程度越高的老年人表现出更高的动机和能力。为了使运动游戏的效果最大化,为老年人提供他们更熟悉的运动游戏是有帮助的。为了评估游戏的熟悉程度,我们提出了一个包含先验经验、积极情绪、重复时间、加工水平和留存率五个因素的熟悉度模型。第二项研究的结果表明,这五个因素与熟悉度显著正相关,熟悉度水平与参与者对游戏的满意度呈高度正相关。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sense of Familiarity: Improving Older Adults' Adaptation to Exergames
Exergames are proven to be effective in helping older adults improve their physical and mental capabilities. However, older adults' maladaptation to exergames may occur due to the complexity of game tasks and interfaces. In this work, we show that familiarity can improve older adults' adaptation to exergames. The results of our first study indicate that older adults with higher level of familiarity to exergames exhibit higher level of motivation and ability. To maximize the effectiveness of exergames, it is helpful to provide older adults exergames which they are more familiar with. To evaluate the familiarity level of exergames, we propose a novel familiarity model with five factors, namely prior experience, positive emotion, repeated time, level of processing, and retention rate. Results from our second study show that the identified five factors have significant positive correlations with familiarity and there is a high positive correlation between familiarity levels and participants' satisfaction to the exergames.
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