沉浸和参与3D训练环境:实验不同的观点

A. Rapp, Cristina Gena
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引用次数: 3

摘要

在本文中,我们描述了一个实验评估,重点是在虚拟训练环境中第一人称和第三人称视角体验的比较,该环境使用化学物理模拟器来重现工厂中的液体和气体泄漏。我们用第一人称和第三人称两种不同的视角比较了用户在自我定位和物体寻找任务上的表现。我们的研究结果表明,第一人称通过主要的沉浸感来提高表现,从而参与到寻找目标的任务中。然而,当用户在3D场景中移动和定位时,其性能没有显著差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Immersion and involvement in a 3D training environment: Experimenting different points of view
In this paper we describe an experimental evaluation, focusing on a comparison between a first- and a third-person view experience in a virtual training environment, that uses a chemical-physical simulator to reproduce liquid and gas leakages in the plant. We have compared user performances on self-orientation and object finding tasks using two different points of view: first-person and third-person perspective. Our findings show that a first-person enhance the performances through a major sense of immersion, and thus of involvement, in the object finding tasks. However, there is not significant difference in the performances when the users have to move in the 3D scene and orient themselves.
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