{"title":"四足机器人在普通地形上的运动仿真","authors":"M.Y. Al-Zaydi, S. Amin","doi":"10.1109/INES.1997.632410","DOIUrl":null,"url":null,"abstract":"To design a quadruped mobile robot that has a capability to move on a general terrain, its motion on a specific terrain should be studied carefully. The level terrain is classified into three classes, horizontal, inclined and vertical terrain. Kinematics algorithms for modelling and simulating the robot locomotion on these three terrain classes are presented. The walking stable wave and the wall climbing gaits are simulated in 3-D graphics.","PeriodicalId":161975,"journal":{"name":"Proceedings of IEEE International Conference on Intelligent Engineering Systems","volume":"38 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1997-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Locomotion simulation of a quadruped robot on general level terrain\",\"authors\":\"M.Y. Al-Zaydi, S. Amin\",\"doi\":\"10.1109/INES.1997.632410\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"To design a quadruped mobile robot that has a capability to move on a general terrain, its motion on a specific terrain should be studied carefully. The level terrain is classified into three classes, horizontal, inclined and vertical terrain. Kinematics algorithms for modelling and simulating the robot locomotion on these three terrain classes are presented. The walking stable wave and the wall climbing gaits are simulated in 3-D graphics.\",\"PeriodicalId\":161975,\"journal\":{\"name\":\"Proceedings of IEEE International Conference on Intelligent Engineering Systems\",\"volume\":\"38 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1997-09-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of IEEE International Conference on Intelligent Engineering Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/INES.1997.632410\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of IEEE International Conference on Intelligent Engineering Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/INES.1997.632410","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Locomotion simulation of a quadruped robot on general level terrain
To design a quadruped mobile robot that has a capability to move on a general terrain, its motion on a specific terrain should be studied carefully. The level terrain is classified into three classes, horizontal, inclined and vertical terrain. Kinematics algorithms for modelling and simulating the robot locomotion on these three terrain classes are presented. The walking stable wave and the wall climbing gaits are simulated in 3-D graphics.