手机游戏设计模式的恢复

Maria Khan, G. Rasool
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引用次数: 2

摘要

在软件行业和学术界,设计模式解决反复出现的和一般的问题的好处是众所周知的。游戏设计模式的引入是为了解决电脑游戏开发中的特定类型的问题。游戏设计模式的正式和非正式规范之所以存在,是因为在执行、设计要求和编程语言方面存在差异。我们分析了与手机游戏设计模式相关的技术现状,并意识到手机应用程序是通过使用手机游戏设计模式来开发高质量的软件应用程序的。手机游戏设计模式的恢复有助于软件应用的理解、逆向工程、维护、进化和重构。本文的贡献是对来自8款开源手机游戏的10种手机游戏设计模式进行规范和检测。开发了一个原型工具来演示该方法的概念。我们通过使用精度、召回率和f测量指标来评估我们的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Recovery of Mobile Game Design Patterns
The benefits of design patterns to solve recurring and generic problems is well known for the software industry and academia. Game design patterns are being introduced to solve the particular type of problems for the development of computer games. The formal and informal specifications of game design patterns exist because of differences in implementation, design requirements and programming languages. We analyzed the state of the art related to mobile game design patterns and realized that mobile applications are developed by using mobile game design patterns for the development of quality software applications. The recovery of mobile game design patterns is helpful for the comprehension, reverse engineering, maintenance, evolution and refactoring of software applications. The contribution of this paper are specification and detection of 10 mobile game design patterns from 8 open source mobile games. A prototyping tool is developed to demonstrate the concept of the approach. We evaluate our approach by using precision, recall and F-measure metrics.
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