用于快速处理三维物体的线性八叉树

Irene Gargantini
{"title":"用于快速处理三维物体的线性八叉树","authors":"Irene Gargantini","doi":"10.1016/0146-664X(82)90058-2","DOIUrl":null,"url":null,"abstract":"<div><p>A new, effective way of storing octtrees for three-dimensional representation of objects is given. The 10 fields normally required to identify a node of an octtree are reduced to only one. Algorithms are presented for (i) mapping cubic pixels from and to space array (with subscripts <em>I, J, K</em>), (ii) finding the stereographic projections on the <em>IJ, IK</em>, and <em>JK</em> planes, (iii) performing union (intersection) of two objects centered on the same array, and (iv) finding the pixel adjacent to a given one in a specified direction. The newly proposed data structure is a (dynamically built) array of sorted octal codes which reflects the successive octant subdivisions; it represents a dramatic improvement with respect to octtrees when space complexity is considered. Also, the formulation of the procedures mentioned above takes advantage of this “natural” structure and results in very simple algorithms, easy to code and optimize. Some of the proposed procedures could also be implemented in parallel mode.</p></div>","PeriodicalId":100313,"journal":{"name":"Computer Graphics and Image Processing","volume":"20 4","pages":"Pages 365-374"},"PeriodicalIF":0.0000,"publicationDate":"1982-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1016/0146-664X(82)90058-2","citationCount":"172","resultStr":"{\"title\":\"Linear octtrees for fast processing of three-dimensional objects\",\"authors\":\"Irene Gargantini\",\"doi\":\"10.1016/0146-664X(82)90058-2\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>A new, effective way of storing octtrees for three-dimensional representation of objects is given. The 10 fields normally required to identify a node of an octtree are reduced to only one. Algorithms are presented for (i) mapping cubic pixels from and to space array (with subscripts <em>I, J, K</em>), (ii) finding the stereographic projections on the <em>IJ, IK</em>, and <em>JK</em> planes, (iii) performing union (intersection) of two objects centered on the same array, and (iv) finding the pixel adjacent to a given one in a specified direction. The newly proposed data structure is a (dynamically built) array of sorted octal codes which reflects the successive octant subdivisions; it represents a dramatic improvement with respect to octtrees when space complexity is considered. Also, the formulation of the procedures mentioned above takes advantage of this “natural” structure and results in very simple algorithms, easy to code and optimize. Some of the proposed procedures could also be implemented in parallel mode.</p></div>\",\"PeriodicalId\":100313,\"journal\":{\"name\":\"Computer Graphics and Image Processing\",\"volume\":\"20 4\",\"pages\":\"Pages 365-374\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1982-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://sci-hub-pdf.com/10.1016/0146-664X(82)90058-2\",\"citationCount\":\"172\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Graphics and Image Processing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/0146664X82900582\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Graphics and Image Processing","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/0146664X82900582","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 172

摘要

给出了一种新的、有效的八叉树存储方法,用于对象的三维表示。通常需要识别八叉树节点的10个字段减少到只有一个。提出了以下几种算法:(i)将立方像素从空间阵列映射到空间阵列(带有下标i, J, K), (ii)找到IJ, IK和JK平面上的立体投影,(iii)执行以同一阵列为中心的两个对象的并集(交点),以及(iv)在指定方向上找到与给定像素相邻的像素。新提出的数据结构是一个(动态构建的)排序八进制代码数组,它反映了连续的八进制细分;当考虑到空间复杂性时,它代表了相对于八叉树的显著改进。此外,上述程序的制定利用了这种“自然”结构,算法非常简单,易于编码和优化。有些拟议的程序也可以并行执行。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Linear octtrees for fast processing of three-dimensional objects

A new, effective way of storing octtrees for three-dimensional representation of objects is given. The 10 fields normally required to identify a node of an octtree are reduced to only one. Algorithms are presented for (i) mapping cubic pixels from and to space array (with subscripts I, J, K), (ii) finding the stereographic projections on the IJ, IK, and JK planes, (iii) performing union (intersection) of two objects centered on the same array, and (iv) finding the pixel adjacent to a given one in a specified direction. The newly proposed data structure is a (dynamically built) array of sorted octal codes which reflects the successive octant subdivisions; it represents a dramatic improvement with respect to octtrees when space complexity is considered. Also, the formulation of the procedures mentioned above takes advantage of this “natural” structure and results in very simple algorithms, easy to code and optimize. Some of the proposed procedures could also be implemented in parallel mode.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信