MARKER:为t学习构建交互式应用程序的工具

Sttiwe Washington Ferreira de Sousa, E. P. Bezerra, Ismênia Mangueira Soares Soares, Edna Gusmão de Góes Brennand
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引用次数: 4

摘要

大规模在线开放课程和电视直播内容的制作促进了远程教育的发展。交互式数字电视(iDTV)所进行的学习类型也被称为电视学习(T- learning)。由于中间件Ginga的创建带来了交互性的可能性,T-Learning可以覆盖大量的学习者。标记视频是一组用于在视频中插入额外交互式内容的技术。由于iDTV应用程序的开发仍然是一个昂贵的过程,因为它需要一个多学科的开发人员团队来创建用于生产iDTV交互式应用程序的工具,这是一个很有前途的解决方案。对技术或编程语言的特定知识的需求不应该是这个团队的先决条件。本文提出了一个名为MARKER的工具,用于为iDTV构建交互式应用程序,其主要参与者是教师(内容创建者)和学生(交互式视频用户)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
MARKER: a tool for building interactive applications for t-learning
The growth of distance education has been enhanced by Massive Open Online Course and by the production of content broadcasted on television. The type of learning undertaken by Interactive Digital Television (iDTV) is also called Television-Learning (T- learning). Due to the possibilities of interactivity emerged with the creation of middleware Ginga, the T-Learning can cover a large number of learners. The marking video is a set of techniques used to insert additional interactive content in a video. As the development of applications for iDTV is still a costly process, because it requires a multidisciplinary team of developers to create tools for producing interactive applications for iDTV is a promising solution. The need for specific knowledge of technology or programming language should not be a prerequisite for this team. This paper presents a tool, called MARKER, for building interactive applications for iDTV whose main actors are the teacher (content creator) and student (interactive video user).
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