信息写照设计:采用近似兼容原则

William B. L. Wong, P. Sallis, D. O’Hare
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引用次数: 0

摘要

本文简要报告了重新设计现有紧急救护车调度管理状态屏幕表示的过程和设计原理。然后在四种不同的分派任务难度下对重新设计的屏幕进行实验。结果表明,在更困难的条件下,新屏幕上的调度性能比用户在旧屏幕上观察到的性能提高了40%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Information portrayal design: applying the proximity-compatibility principle
The paper briefly reports on the process and design rationale for re-designing the representation of an existing emergency ambulance dispatch management status screen. The re-engineered screen was then subject to experimentation under four different categories of dispatch task difficulty. The results indicated that under the more difficult conditions, dispatch performance on the new screen improved by 40% over the performance observed by users of the old screen.
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