虚拟伊拉克-模拟叛乱分子的袭击

Zeeshan-ul-hassan Usmani, E. Imana, D. Kirk
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摘要

本文介绍了基于智能体仿真框架下的自杀式爆炸科学。它还解释了物理,爆炸模型,数学和我们需要创建这样一个模拟的假设。该工作还描述了在二维和三维环境中部分和完全覆盖人群中的人体盾牌。已经开发了一种虚拟模拟工具,能够评估自杀式炸弹袭击期间人群形成模式及其密度对伤害程度和伤亡人数的影响。结果表明,在单个自杀式炸弹袭击者的典型炸药承载能力下,最糟糕的人群形成是街道(z形),其中30%的人群死亡,45%的人群受伤。研究发现,明智的人群阵型最能降低攻击效率,其中18%的人群位于致命区域,38%的人群位于受伤区域。对于一次典型的自杀式炸弹袭击,我们可以通过简单地遵循本文的建议,将死亡人数减少12%,受伤人数减少7%。仿真结果与伊拉克实际事件进行了比较和验证,结果吻合较好。在袭击发生时和袭击发生后,与袭击者保持距离、冲向出口和踩踏被认为是最致命的选择。这些发现虽然是初步的,但可能对应急反应和反恐产生影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Iraq - Simulation of insurgent attacks
This paper presents the science of suicide bombing under the framework of agent based simulation. It also explains the physics, explosive models, mathematics and the assumptions we need to create such a simulation. The work also describes human shields available in the crowd with partial and full coverage in both two dimensional and three dimensional environments. A virtual simulation tool has been developed which is capable of assessing the impact of crowd formation patterns and their densities on the magnitude of injury and number of casualties during a suicide bombing attack. Results indicated that the worst crowd formation is street (Zig-Zag) where 30% crowd can be dead and 45% can be injured, given typical explosive carrying capacity of a single suicide bomber. Row wise crowd formations was found to be the best for reducing the effectiveness of an attack with 18% crowd in lethal zone and 38% in injury zones. For a typical suicide bombing attack, we can reduce the number of fatalities by 12%, and the number of injuries by 7% by simply following the recommendations in this paper. Simulation results were compared and validated by the real-life incidents in Iraq and found to be in good agreement. Line-of-sight with the attacker, rushing towards the exit, and stampede were found to be the most lethal choices both during and after the attack. These findings, although preliminary, may have implications for emergency response and counter terrorism.
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