通过数字游戏学习中国历史

Clara Hui Chung Yan, F. Tam
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引用次数: 4

摘要

基于数字游戏的学习正在成为教与学的新趋势。虽然它在一些国家已经发展了多年,但在其他国家仍然是一个相对较新的话题。随着课堂信息技术需求的快速增长和数字游戏的日益普及,本文旨在通过案例研究来了解现状。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Learning Chinese History through Digital Game
Digital game-based learning is becoming a new trend for teaching and learning. While it has been developing in some countries for years, it is still a relatively new topic in others. With the rapid growth of needs in using information technology in the classrooms and the increasing popularity of digital games, this paper aims at looking into the current situation with the help of a case study.
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