{"title":"(1)非结构化的灵感来源:比较游戏类卡片和设计类卡片在协同设计过程中对创造力的影响","authors":"Joanna Kwiatkowska, A. Szóstek, D. Lamas","doi":"10.1145/2661435.2661442","DOIUrl":null,"url":null,"abstract":"The article investigates two different ways of stimulating idea generation in the co-design process. In a quasi-experimental manner we compared effectiveness of structured and unstructured sources of inspiration. Based on the obtained data, we report on two idea-generation techniques: structured and unstructured, for stimulating group creativity. The article ends with a discussion regarding applicability of design cards and game-like cards in the ideation process.","PeriodicalId":314843,"journal":{"name":"Participatory Design Conference","volume":"86 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-10-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"28","resultStr":"{\"title\":\"(Un)structured sources of inspiration: comparing the effects of game-like cards and design cards on creativity in co-design process\",\"authors\":\"Joanna Kwiatkowska, A. Szóstek, D. Lamas\",\"doi\":\"10.1145/2661435.2661442\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The article investigates two different ways of stimulating idea generation in the co-design process. In a quasi-experimental manner we compared effectiveness of structured and unstructured sources of inspiration. Based on the obtained data, we report on two idea-generation techniques: structured and unstructured, for stimulating group creativity. The article ends with a discussion regarding applicability of design cards and game-like cards in the ideation process.\",\"PeriodicalId\":314843,\"journal\":{\"name\":\"Participatory Design Conference\",\"volume\":\"86 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-10-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"28\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Participatory Design Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2661435.2661442\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Participatory Design Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2661435.2661442","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
(Un)structured sources of inspiration: comparing the effects of game-like cards and design cards on creativity in co-design process
The article investigates two different ways of stimulating idea generation in the co-design process. In a quasi-experimental manner we compared effectiveness of structured and unstructured sources of inspiration. Based on the obtained data, we report on two idea-generation techniques: structured and unstructured, for stimulating group creativity. The article ends with a discussion regarding applicability of design cards and game-like cards in the ideation process.