具有泄漏效应的软体仿真

Jaruwan Mesit, R. Guha
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引用次数: 0

摘要

尽管对基于物理的软体动画的研究很多,但对软体物体的实时仿真仍然是一个具有挑战性的问题。本文提出了一种以快速计算为重点的实时软体仿真中泄漏效应的模拟算法。为了模拟软体内的泄漏效应,定义了断裂弹簧的几何情况,并用一种算法重新排列了断裂弹簧连接的邻居拓扑结构。然后,对表面点施加内力,模拟泄漏效应并对软体进行变形。实验表明,具有泄漏效应的软体物体可以在普通硬件上以交互速度进行逼真的模拟。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Soft Body Simulation with Leaking Effect
Though there is much research on physically-based animation of soft bodies, simulating soft body objects in real-time remains challenging problem. This paper presents an algorithm for simulating leaking effects in real-time soft body simulations where fast calculation is priority. To simulate leaking effects in a soft body, geometrical cases of broken springs are defined and an algorithm rearranges the topology of neighbors in which the broken springs are connected. Then, internal forces are applied to surface points to model the leaking effect and deform the soft body. Experiments show that the soft body objects with leaking effects can be realistically simulated at interactive speeds on common hardware.
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